Jade | September 17, 2009
We all get them: the incessant rules lawyer who challenges your every call; the “loopholer” who will exploit everything not nailed down in the rules to gain that extra +1 advantage; the player who takes everything that happens to their character as an attack on themselves…
Dealing with problem players is never easy. Here’s a collection [...]
Category: GMing philosophy, Working with players |
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Tags: gming, players, problem players
Jade | July 10, 2009
Every player has days they can’t make a game. Sometimes, a great conjunction of events happens and a player has to miss a session at the very last minute. It happens to all of us.
These aren’t the players I’m referring to.
It can be one of the most frustrating things about a running a game: having [...]
Category: GMing philosophy, Working with players |
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Tags: PCs, players, problem players