X Marks the Spot: 11 Map Making Tuto...

Posted on Feb 02 2010 | 2 Comments
X Marks the Spot: 11 Map Making Tutorials Image via Wikipedia You’ve spend weeks, months…maybe even years creating your world. You’ve detailed new races, have exciting new character classes, have worked out your worlds ecology, history, monetary... Read More »

What’s in a Name?: Alphabet

Posted on Jan 15 2010 | No Comments
What’s in a Name?: Alphabet Here it is — the final post of our What’s in a Name? series. Today we’re talking about alphabets. Well, actually not about alphabets. While you can create a whole new alphabet for your language, it’s... Read More »

What’s in a Name? Tone and Sou...

Posted on Jan 07 2010 | No Comments
What’s in a Name? Tone and Sound Constraints Image via Wikipedia Here’s part 4 of our series on creating a naming language. Today we’re talking about tone and sound constraints. Tone Tone in language is the way you inflect a word or phrase. We don’t... Read More »

What’s in a Name? Stress is Go...

Posted on Dec 30 2009 | No Comments
What’s in a Name? Stress is Good Image by quinn.anya via Flickr It’s day 3 of our series on creating a naming language and today we’re talking about stress. Not that kind of stress — this is the emphasis we place on one syllable... Read More »

It’s a Brave New World —...

Posted on Dec 20 2009 | 1 Comment
It’s been a long-time coming, but I’ve finally done it. After nearly thirty years of kicking the idea around (and thanks to the guys at the Gamer Lifestyle program), I’ve finally take the plunge and started my own small-press game company, rpgGM.com. This is something I’ve been wanting to do for a long time now, but just never really was... Read More »

What’s in a Name? The Music of...

Posted on Dec 14 2009 | No Comments
What’s in a Name? The Music of Language Welcome to Day 2 of our series on creating a naming language. Every language has its own particular sound. Japanese sounds different from Spanish and few people would mistake guttural German for tonal Chinese. Frequently,... Read More »

What’s in a Name? Language!

Posted on Dec 11 2009 | 1 Comment
What’s in a Name? Language! Creating names can be one of the most challenging parts of creating a game setting. Sure, you can name things whatever happens to come to mind, but that can create names from all over the map (literally, if you’re borrowing... Read More »

Let Us Give Thanks: Chinese Harvest ...

Posted on Nov 27 2009 | 1 Comment
Let Us Give Thanks: Chinese Harvest Moon Festival With this being Thanksgiving weekend here in the US, I got to thinking about harvest festivals in general. I rarely see harvest celebrations in RPGs and yet in real life, they’ve been an important part of life throughout... Read More »

Let Us Give Thanks: Homowo Festivals...

Posted on Nov 24 2009 | No Comments
Let Us Give Thanks: Homowo Festivals or “Hoot at Hunger” With this being Thanksgiving weekend here in the US, I got to thinking about harvest festivals in general. I rarely see harvest celebrations in RPGs and yet in real life, they’ve been an important part of life throughout... Read More »

Meadowbrook Needs You! Contest Exten...

Posted on Nov 03 2009 | 2 Comments
Since I’ve only received one entry for this contest, I’ve decided to extend the contest through the end of November. So, if you haven’t been wanting to enter but haven’t had the chance to get to it, you’ve still got time. I’ll post the winner in early December. Just for reference, here’s a link to the original contest... Read More »