Jade | November 3, 2009
Since I’ve only received one entry for this contest, I’ve decided to extend the contest through the end of November. So, if you haven’t been wanting to enter but haven’t had the chance to get to it, you’ve still got time. I’ll post the winner in early December.
Just for reference, here’s a link to the [...]
Category: Contest, Meadowbrook |
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Tags: Contest, Meadowbrook, NPCs
Jade | September 30, 2009
Back in June, I created a town called “Meadowbrook”. This month, I’m sponsoring a contest based on that town. All you have to do is create a NPC — an inhabitant of Meadowbrook — using the information given in this blog. The characters I like best will become part of the “official” Meadowbrook setting. In [...]
Category: Contest, Meadowbrook |
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Tags: Contest, Meadowbrook, NPCs
Jade | July 1, 2009
Since the PCs aren’t likely to interact with Meadowbrook’s blacksmiths other than to have items repaired or commission new ones, I’m not going to spend much time detailing them.
Most Meadowbrook’s blacksmiths focus on creating practical items — horseshoes, plows and farming implements, iron nails and building tools, etc. Kael Pathfinder Stoutpoppy is the exception to [...]
Category: Meadowbrook, Worldbuilding |
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Tags: Campaign creation, Meadowbrook, NPCs, towns, world building
Jade | June 29, 2009
According to our demographics , Meadowbrook has two inns and ten restaurants/taverns/pubs and one of the innkeepers is a retired adventurer.
Let’s start with our inns.
The Inns
The most obvious choice would be to place one inn in Littletun and one in Bigtun. But since inns generally aren’t used by locals, and the river docks are in [...]
Category: Campaign creation, Meadowbrook |
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Tags: Campaign creation, Meadowbrook, towns, world building
Jade | June 26, 2009
The next entry on our list of Notable People is “Clerics of the local shrines”. While these would, indeed, be notable people (the head priest/ess of the largest shrines would likely have considerable influence), religions differ greatly from one game system to the next and one campaign to the next. So much so, in fact, [...]
Category: Campaign creation, Meadowbrook, Worldbuilding |
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Tags: GM tools, Meadowbrook, religion, towns, world building
Jade | June 25, 2009
What would a fantasy game town be without a thieves guild? Whether the PCs work with it or oppose it, the local thieves guild frequently provides many opportunities for adventure.
Meadowbrook’s thieves guild is extremely small: 10 members. Until the recent trade boom, Meadowbrook had no thieves guild — there simply weren’t enough thieves in town. [...]
Category: Campaign creation, Meadowbrook, Worldbuilding |
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Tags: Meadowbrook, NPCs, thieves guild, towns, world building
Jade | June 22, 2009
Town Guard are not employees of Meadowbrook. A guild in their own right, they’re employed by the town council. Each guild tithes a small percentage of their annual income directly to the Town Guard, in return the Guard protects the other guilds from dangers local and foreign. But how many town guard members are there? [...]
Category: Campaign creation, GM tools, Meadowbrook, Worldbuilding |
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Tags: Campaign creation, Meadowbrook, NPCs, towns, world building
Jade | June 18, 2009
Continuing our description of Meadowbrook’s notable citizens, we come to Barsus Tinner, the head of the fix-it guild.
The Fix-It Guild
First off, let’s give the fix-it guild an official name. As low-level arcanists, I can see the guild trying to give themselves a greater sense of status with a lofty-sounding name, something like: “The Noble Brotherhood [...]
Category: Campaign creation, Meadowbrook, Worldbuilding |
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Tags: Campaign creation, GM tools, Meadowbrook, NPCs, towns, world building
Jade | June 15, 2009
Generally, I don’t detail numbers for the NPCs of my games. Unless I expect the PCs to pick a fight with one of them, I don’t even created stat blocks. I look at the NPC’s history, role in the game, personality and profession to decide what they can do, which is generally I need them [...]
Category: Campaign creation, Meadowbrook, Worldbuilding |
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Tags: backgrounds, Campaign creation, Meadowbrook, NPCs, towns, world building
Jade | June 9, 2009
Now that we know what kinds and how many of each type of business Meadowbrook has, we can work out how powerful each of those guilds are, how they relate to each other, what part they play in Meadowbrook politics.
We’ve already postulated a split of the town council between the merchant guilds and the craft [...]
Category: Campaign creation, Meadowbrook, Worldbuilding |
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Tags: Campaign creation, GM tools, Meadowbrook, towns, world building