What’s Good About 4th ed. Cont...

Posted on Aug 27 2009 | 5 Comments
First off, let me apologize for not posting the winner when I said I would. I have a chronic rheumatoid condition that flared really badly, finally ending in a trip to the urgent care clinic last night and a cortizone shot. Things are better but my brain is still a little foggy. I’m hoping to resume normal posting schedule on Monday. Next, thanks to everyone... Read More »

What Do You Like Best and Least Abou...

Posted on Aug 18 2009 | 2 Comments
Last week, I asked for your opinions on what you liked best about being a GM and what you liked least. A couple of you responded and here are your answers: The Best Things: From Sean Holland: “… there is nothing better than seeing the world come alive through the players’ eyes and actions. It makes all the work worthwhile.” From ATerribleIdea:... Read More »

What’s Good About 4th Edition?

Posted on Aug 17 2009 | 23 Comments
As I’ve mentioned before, I’m not a big fan of 4th ed Dungeons and Dragons. But there are many, many of you out there who are. So here’s your chance: leave me a comment about why I should try 4th ed. What do you like about it? What incites you passion for it? Is it the party roles, the new races available as “core races”? Let me... Read More »

“How Close Can You Get to Ambe...

Posted on Aug 13 2009 | 2 Comments
“How Close Can You Get to Amber On a Harley?” and Other Game Quotes Several years ago, I ran an RPG website (Jade’s Roleplaying Pages) and one of the most heavily hit pages were those that list funny quotes that happened during game sessions. Well, I’m bringing that back. Eventually,... Read More »

Player Contributions, Take Two

Posted on Aug 12 2009 | 1 Comment
Player Contributions was one of my earliest posts to this blog. I’ve learned so much about blogging since then, I’ve decided to update it. What are player contributions? The Amber Diceless RPG introduced me to player contributions. The idea is simple: You get added points for your character if you agree to do something helpful for the GM every game... Read More »

Question: What’s the best and ...

Posted on Aug 11 2009 | 1 Comment
[Inkwell Ideas has posted a blog readers survey. Please take a few minutes to fill it out; it helps us blog authors know a little more about the kinds of things you like to see in RPG blogs.] What are the best and worst things about being a GM? For me, the best thing is watching my players take my game and run with it. Nothing gives me more enjoyment then watching... Read More »

Reader’s Choice: The Final Lis...

Posted on Aug 07 2009 | 3 Comments
I know I’ve said it a couple of times already, but thanks to everyone who’s commented on this thread. I hope you’ve had as much fun exploring this topic as I have. Today is reader’s choice day. I’ve put together a small list of recommendations from readers for games they thought should’ve been included but weren’t. So... Read More »

An A-to-Z List of Lesser-Known Rolep...

Posted on Aug 06 2009 | 2 Comments
Here we are at the end of the list — almost. What do I mean by “almost”? Check the end of this post and you’ll find out . Meanwhile, here’s our final five: Villians and Vigilantes: Like several of the games in this list, this is probably well-known to you if you were gaming in the early ’80′s and not if you joined... Read More »

An A-to-Z List of Lesser-Known Rolep...

Posted on Aug 05 2009 | 5 Comments
We’re coming into the home stretch of the list. Today we’ll cover Q – U Qin: A game that looks like it does for China what Legend of the Five Rings did for Japan. It’s set in China’s Warring States period. I love China as an RPG setting and can’t wait to get my hands on this and give it a try. Rifts: Okay, this is actually... Read More »

9 Tips for Running Your First Conven...

Posted on Aug 05 2009 | 4 Comments
9 Tips for Running Your First Convention Game Game conventions can be a great way to stretch your GMing muscles, but running a convention game is very different from running even a one-shot at home with your regular gaming group. You never know who (or what) is going... Read More »


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