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Tweet The six “W’s”. You know — the questions your teacher talked about over and over. The ones that every book on how to write covers: who, what, when, where, why, how. These questions are good for more than creative … Continue reading

Question: What’s the best and worst thing about being a GM?

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What are the best and worst things about being a GM?

For me, the best thing is watching my players take my game and run with it. Nothing gives me more enjoyment then watching a mini-game session spontaneously break out. Frequently at a party, during the break of a different game session, or even at restaurant, my players will slip into character and start making plans or holding a gab-fest. All it takes is for someone to say “Dude!” (the favorite phrase of one of the PCs) and they’re off and running.  That’s when I know my game’s come alive and the players really enjoying it.

The worst thing is when I run out of inspiration or I just can’t get my own head into the game. Some days and some games are like that — no matter how hard I try, I just can’t get interested in what I’m doing.  Those are the days and games that fall flat. If I’m not completely engaged in the game, I know my players won’t be, either.

How about you?

What do you love about being a GM and what do you hate about it? Leave a comment and I’ll address this topic again later this week with your answers.