What are the best and worst things about being a GM?
For me, the best thing is watching my players take my game and run with it. Nothing gives me more enjoyment then watching a mini-game session spontaneously break out. Frequently at a party, during the break of a different game session, or even at restaurant, my players will slip into character and start making plans or holding a gab-fest. All it takes is for someone to say “Dude!” (the favorite phrase of one of the PCs) and they’re off and running. That’s when I know my game’s come alive and the players really enjoying it.
The worst thing is when I run out of inspiration or I just can’t get my own head into the game. Some days and some games are like that — no matter how hard I try, I just can’t get interested in what I’m doing. Those are the days and games that fall flat. If I’m not completely engaged in the game, I know my players won’t be, either.
How about you?
What do you love about being a GM and what do you hate about it? Leave a comment and I’ll address this topic again later this week with your answers.