What’s in a Name? Stress is Go...

Posted on Dec 30 2009 | No Comments
What’s in a Name? Stress is Good Image by quinn.anya via Flickr It’s day 3 of our series on creating a naming language and today we’re talking about stress. Not that kind of stress — this is the emphasis we place on one syllable... Read More »

It’s a Brave New World —...

Posted on Dec 20 2009 | 1 Comment
It’s been a long-time coming, but I’ve finally done it. After nearly thirty years of kicking the idea around (and thanks to the guys at the Gamer Lifestyle program), I’ve finally take the plunge and started my own small-press game company, rpgGM.com. This is something I’ve been wanting to do for a long time now, but just never really was... Read More »

What’s in a Name? The Music of...

Posted on Dec 14 2009 | No Comments
What’s in a Name? The Music of Language Welcome to Day 2 of our series on creating a naming language. Every language has its own particular sound. Japanese sounds different from Spanish and few people would mistake guttural German for tonal Chinese. Frequently,... Read More »

What’s in a Name? Language!

Posted on Dec 11 2009 | 1 Comment
What’s in a Name? Language! Creating names can be one of the most challenging parts of creating a game setting. Sure, you can name things whatever happens to come to mind, but that can create names from all over the map (literally, if you’re borrowing... Read More »

Open Gaming Table Vol. 2 Taking Nomi...

Posted on Dec 10 2009 | No Comments
Open Gaming Table is an anthology of roleplaying blog posts. Published in March 2009, it’s definitely worth checking out. Now Jonathan Jacobs, the editor-in-chief for that book is putting together a volume 2. You can nominate your favorite RPG blog posts on this nomination form. Here’s the nomination rules from the form itself: The Rules 1. You can... Read More »

Bringing Home the Gold: Review of Go...

Posted on Dec 02 2009 | No Comments
Abandoned gold mines. Orc raiders. Cave-ins and a dark, mysterious past. Gold Strike! the winner of 6d6 Fireball‘s Autumn Adventure Writing Competition brings us that and more. This d20/D&D 3.x adventure sends three to five 4th – 6th level characters down an abandoned gold mine to rescue a group of miners trapped by a cave-in. But as is often... Read More »

Taking the Initiative: Review of Pai...

Posted on Dec 01 2009 | 5 Comments
Taking the Initiative: Review of Paizo’s Combat Pad This review is part of the Game Cryer Holiday Gift Guide. Running combat in d2o/3.x systems is no task for the faint-hearted. Multiple characters, each with their own initiative, spells, delayed actions, held actions, potions,... Read More »