{"id":492,"date":"2009-11-20T17:45:28","date_gmt":"2009-11-20T22:45:28","guid":{"rendered":"http:\/\/www.rpggm.com\/blog\/?p=492"},"modified":"2009-11-20T17:45:28","modified_gmt":"2009-11-20T22:45:28","slug":"more-resources-for-writing-adventures","status":"publish","type":"post","link":"https:\/\/www.rpggm.com\/blog\/2009\/11\/20\/more-resources-for-writing-adventures\/","title":{"rendered":"More Resources for Writing Adventures"},"content":{"rendered":"<p>Here&#8217;s the continuation of <a href=\"http:\/\/www.rpggm.com\/blog\/2009\/11\/19\/web-resources-about-writing-adventures\/\">yesterday&#8217;s post<\/a> on web resources for writing adventures:<\/p>\n<ul>\n<li><a href=\"http:\/\/www.rpggm.com\/blog\/2009\/08\/05\/9-tips-for-running-your-first-convention-game\/\">9 Tips for Running Your First Convention Game<\/a>. This is one of mine. On designing up and running conventions scenarios.<\/li>\n<li><a href=\"http:\/\/www.dungeonmastering.com\/tools-resources\/30-fiction-writing-tips-that-will-make-you-a-better-dm-part-1\">30 Fiction Writing Tips That Will Make You a Better DM<\/a>. From <a href=\"http:\/\/www.dungeonmastering.com\/blog\">Dungeon Mastering Blog<\/a>.\u00a0 A three-part series of quick tips to help improve your DMing skills.<\/li>\n<li><a href=\"http:\/\/www.stupidranger.com\/2009\/10\/behind-the-screen-dungeon-pacing.php\">Behind the Screen: Dungeon Pacing<\/a>. From <a href=\"http:\/\/www.stupidranger.com\/\">StupidRanger<\/a>. Ideas on writing and pacing short dungeon adventures.<\/li>\n<li><a href=\"http:\/\/www.gnomestew.com\/gming-advice\/a-game-is-a-work-in-progress\">A Game is a Work in Progress<\/a>. From<a href=\"http:\/\/www.gnomestew.com\/\"> Gnome Stew<\/a>. Why your groups adventures shouldn&#8217;t look like published ones.<\/li>\n<li><a href=\"http:\/\/www.stupidranger.com\/2009\/02\/guide-to-decorating-your-new-dungeon.php\">Guide to Decorating Your New Dungeon<\/a>. From <a href=\"http:\/\/www.stupidranger.com\/\">StupidRanger<\/a>. Things to put in your newly created dungeon.<\/li>\n<li><a href=\"http:\/\/www.dungeonmastering.com\/campaigns-adventures\/how-to-outline-your-dd-campaign-events\">How to outline your D&amp;D campaign events<\/a>. From <a href=\"http:\/\/www.dungeonmastering.com\/blog\">Dungeon Mastering Blog<\/a>. While the article is about creating campaigns, the information could equally apply to adventures as well.<\/li>\n<li><a href=\"http:\/\/www.gnomestew.com\/gming-advice\/seizing-the-reins-one-shot-adventures\">Seizing the reins: One Shot adventures<\/a>. From<a href=\"http:\/\/www.gnomestew.com\/\"> Gnome Stew<\/a>. Creating stand-alone adventures.<\/li>\n<li><a href=\"http:\/\/www.gnomestew.com\/gming-advice\/story-pacing-the-carter-way\">Story Pacing the Carter Way<\/a>. From<a href=\"http:\/\/www.gnomestew.com\/\"> Gnome Stew<\/a>. Guidelines for pacing adventure and campaign stories.<\/li>\n<\/ul>\n<p>Enjoy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s the continuation of yesterday&#8217;s post on web resources for writing adventures: 9 Tips for Running Your First Convention Game. This is one of mine. On designing up and running conventions scenarios. 30 Fiction Writing Tips That Will Make You &hellip; <a href=\"https:\/\/www.rpggm.com\/blog\/2009\/11\/20\/more-resources-for-writing-adventures\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[22],"class_list":["post-492","post","type-post","status-publish","format-standard","hentry","category-campaign-creation","tag-adventure-creation"],"_links":{"self":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/492","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/comments?post=492"}],"version-history":[{"count":2,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/492\/revisions"}],"predecessor-version":[{"id":494,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/492\/revisions\/494"}],"wp:attachment":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/media?parent=492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/categories?post=492"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/tags?post=492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}