{"id":349,"date":"2009-09-15T13:21:33","date_gmt":"2009-09-15T20:21:33","guid":{"rendered":"http:\/\/www.rpggm.com\/blog\/?p=349"},"modified":"2009-09-15T13:21:33","modified_gmt":"2009-09-15T20:21:33","slug":"how-do-you-describe-combat","status":"publish","type":"post","link":"https:\/\/www.rpggm.com\/blog\/2009\/09\/15\/how-do-you-describe-combat\/","title":{"rendered":"How Do You Describe Combat?"},"content":{"rendered":"<p>Every GM has a weak spot &#8212; mine is running combats. I can manage all of the die rolling and number crunching and &#8220;who&#8217;s turn is it&#8221;, but I am woefully inadequate when it comes to describing combat so that it moves beyond &#8220;he hits you with a sword and does 8 points of damage.&#8221; I&#8217;m also &#8220;tactically-challenged&#8221; and have a hard time figuring out what the NPCs should do on their turns.<\/p>\n<p>I decided to check for ideas on the web. Unfortunately, two hours of intensive searching uncovered only two articles that fit my needs:<\/p>\n<ul>\n<li><strong><a href=\"http:\/\/www.roleplayingtips.com\/articles\/colourful_combat_descriptions.php\">Colorful Combat Descriptions<\/a><\/strong><\/li>\n<li><strong><a href=\"http:\/\/strolen.com\/viewing\/Descriptive_combat\">Descriptive Combat<\/a><\/strong><\/li>\n<\/ul>\n<p>So I&#8217;m turning to y&#8217;all for advice. How do you figure out tactics for your NPCs in combat and how do you keep combats interesting beyond &#8220;You hit and do 14 points of damage?&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Every GM has a weak spot &#8212; mine is running combats. I can manage all of the die rolling and number crunching and &#8220;who&#8217;s turn is it&#8221;, but I am woefully inadequate when it comes to describing combat so that &hellip; <a href=\"https:\/\/www.rpggm.com\/blog\/2009\/09\/15\/how-do-you-describe-combat\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[35],"class_list":["post-349","post","type-post","status-publish","format-standard","hentry","category-musings","tag-combat"],"_links":{"self":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/349","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/comments?post=349"}],"version-history":[{"count":1,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/349\/revisions"}],"predecessor-version":[{"id":350,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/349\/revisions\/350"}],"wp:attachment":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/media?parent=349"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/categories?post=349"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/tags?post=349"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}