{"id":1269,"date":"2011-07-15T13:46:35","date_gmt":"2011-07-15T17:46:35","guid":{"rendered":"http:\/\/www.rpggm.com\/blog\/?p=1269"},"modified":"2011-07-15T13:46:35","modified_gmt":"2011-07-15T17:46:35","slug":"adventure-creation-handbook-now-available","status":"publish","type":"post","link":"https:\/\/www.rpggm.com\/blog\/2011\/07\/15\/adventure-creation-handbook-now-available\/","title":{"rendered":"Adventure Creation Handbook Now Available"},"content":{"rendered":"<p><strong><a href=\"http:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/ACH-cover.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-1270\" style=\"border: 0pt none; margin-left: 5px; margin-right: 5px;\" title=\"ACH-cover\" src=\"http:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/ACH-cover.jpg\" alt=\"\" width=\"320\" height=\"240\" srcset=\"https:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/ACH-cover.jpg 400w, https:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/ACH-cover-300x225.jpg 300w\" sizes=\"auto, (max-width: 320px) 100vw, 320px\" \/><\/a>Want to write your own adventures?<\/strong><\/p>\n<p>You <em>can <\/em>learn to write good adventures and <em>The Adventure Creation Handbook<\/em> will show you how. Maybe you&#8217;re searching for an original idea. Or maybe you&#8217;ve just looking for a way to take that exciting climatic battle you see in your head and put it into a form your players will enjoy. Wherever you are in the adventure creation process, this\u00a0 book will guide you step-by-step through the process of creating an adventure for any genre, any game system.<\/p>\n<p><strong>Overcome creativity blocks and dry spells.<\/strong> The <cite>Adventure Creation Handbook<\/cite> describes several methods of coming up with adventure ideas your players and you will enjoy.<\/p>\n<p><strong>Customize plots for your group and your game.<\/strong> By using your players and their wants as a starting point, this method allows you make adventures your players will <em>want<\/em> to play.<\/p>\n<p><strong>Integrate adventures into your campaign.<\/strong> This method integrates the adventures into your game system and campaign world from the very beginning. No trying to shoe-horn or retrofit ideas that don&#8217;t really fit.<\/p>\n<blockquote><p>&#8220;If you ever opt for an affiliate program, I&#8217;d be proud to represent your book.&#8221;<br \/>\nJohnn Four<br \/>\n<a href=\"http:\/\/www.roleplayingtips.com\/\" target=\"_blank\">http:\/\/www.roleplayingtips.com<\/a><br \/>\n<a href=\"http:\/\/www.campaignmastery.com\/\" target=\"_blank\">http:\/\/www.campaignmastery.com<\/a><br \/>\n<a href=\"http:\/\/gamer-lifestyle.com\/\" target=\"_blank\">http:\/\/gamer-lifestyle.com<\/a><\/p><\/blockquote>\n<p><a href=\"https:\/\/www.e-junkie.com\/ecom\/gb.php?c=cart&amp;i=1&amp;cl=97400&amp;ejc=2\" target=\"ej_ejc\"><img decoding=\"async\" src=\"http:\/\/www.e-junkie.com\/ej\/ej_add_to_cart.gif\" alt=\"Add to Cart\" border=\"0\" \/><\/a> <strong><\/strong><\/p>\n<p><strong>What&#8217;s included:<\/strong><\/p>\n<ul>\n<li>A step-by-step method for creation adventures that covers\n<ul>\n<li>Generating the original idea<\/li>\n<li>Translating that idea into a series of events by asking and answering questions<\/li>\n<li>Putting the events in a meaningful order that&#8217;s flexible enough to take player whim into account<\/li>\n<li>Developing incentives to entice your players to go on the adventure<\/li>\n<li>Getting it all down on paper (or in the computer) so you don&#8217;t forget anything important<\/li>\n<\/ul>\n<\/li>\n<li>Suggestions for running your newly written adventure<\/li>\n<li>A worksheet to help you put your ideas in order<\/li>\n<li>A checklist so you don&#8217;t miss any steps<\/li>\n<li>Printer-friendly black &amp; white design. No heavily colored pages to eat toner.<\/li>\n<\/ul>\n<p>In addition, when you purchase <em>The Adventure Creation Handbook<\/em>, you receive these free bonuses:<\/p>\n<ol>\n<li>Life time updates. You&#8217;ll receive a free copy of this book every time it&#8217;s updated or revised. No need to go searching for errata or buying the next version, just to have up-to-date information.<\/li>\n<li>An example of adventure creation using this method, illustrating each step.<\/li>\n<li>A booklet of GMing tips from my blog <a href=\"http:\/\/www.rpggm.com\/blog\/\"><cite>Evil Machinations<\/cite><\/a>.<\/li>\n<li>90-day unconditional money-back guarantee.\u00a0 No questions asked.<\/li>\n<\/ol>\n<p><strong>What&#8217;s it cost?<\/strong> $7 for the next 30 days. That&#8217;s a special launch price. After August 15, 2011, the price will go up to $10.<\/p>\n<p><a href=\"https:\/\/www.e-junkie.com\/ecom\/gb.php?c=cart&amp;i=1&amp;cl=97400&amp;ejc=2\" target=\"ej_ejc\"><img decoding=\"async\" src=\"http:\/\/www.e-junkie.com\/ej\/ej_add_to_cart.gif\" alt=\"Add to Cart\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Want to write your own adventures? You can learn to write good adventures and The Adventure Creation Handbook will show you how. Maybe you&#8217;re searching for an original idea. Or maybe you&#8217;ve just looking for a way to take that &hellip; <a href=\"https:\/\/www.rpggm.com\/blog\/2011\/07\/15\/adventure-creation-handbook-now-available\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[53],"tags":[22,128,221,18],"class_list":["post-1269","post","type-post","status-publish","format-standard","hentry","category-gming","tag-adventure-creation","tag-adventures","tag-campaign-creation","tag-gm-tools"],"_links":{"self":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1269","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/comments?post=1269"}],"version-history":[{"count":2,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1269\/revisions"}],"predecessor-version":[{"id":1272,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1269\/revisions\/1272"}],"wp:attachment":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/media?parent=1269"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/categories?post=1269"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/tags?post=1269"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}