{"id":1023,"date":"2010-11-17T17:59:18","date_gmt":"2010-11-17T22:59:18","guid":{"rendered":"http:\/\/www.rpggm.com\/blog\/?p=1023"},"modified":"2010-11-17T18:29:12","modified_gmt":"2010-11-17T23:29:12","slug":"step-by-step-and-then-what-happened-using-adventure-seedshooksstartsideas-part-2","status":"publish","type":"post","link":"https:\/\/www.rpggm.com\/blog\/2010\/11\/17\/step-by-step-and-then-what-happened-using-adventure-seedshooksstartsideas-part-2\/","title":{"rendered":"Step By Step: Using Adventure Seeds\/Hooks\/Starts\/Ideas, part 2"},"content":{"rendered":"<p><a href=\"http:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/watermelon-seeds.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-1056\" title=\"watermelon-seeds\" src=\"http:\/\/www.rpggm.com\/blog\/wp-content\/uploads\/watermelon-seeds.jpg\" alt=\"\" width=\"240\" height=\"160\" \/><\/a>There are basic steps to creating an adventure from the adventure seed:<\/p>\n<ul>\n<li>Read the seed<\/li>\n<li>Write down questions<\/li>\n<li>Answer your questions<\/li>\n<li>Pull out events from the questions<\/li>\n<li>Put the events into a possible order<\/li>\n<li>Determine the outcome of success or failure<\/li>\n<\/ul>\n<p>We\u2019ll go over these steps in detail in the next post(s), where I\u2019ll provide some examples to make things much clearer.<\/p>\n<p><strong>One note here:<\/strong> The adventure seed is just a tool to jump start your creativity. If, in the course of developing your adventure, you find that your plot bears no resemblance whatsoever to the seed you started with, <em>that\u2019s okay<\/em>. As long as you\u2019re happy with what you\u2019ve created and you think your players will be too, go with what you\u2019ve written. There are no adventure police to keep you on the straight and narrow. (At least when you\u2019re running for your own group, this is true. Published adventures can be another story).<\/p>\n<p>[Photo courtesy of <a href=\"http:\/\/www.flickr.com\/photos\/vanf\/\">pj_vanf<\/a> via <a href=\"http:\/\/creativecommons.org\/licenses\/by\/2.0\/deed.en\">Flickr Creative Commons 2.0<\/a>]<\/p>\n<p>Previous articles in this series:<\/p>\n<ul>\n<li><a href=\"http:\/\/www.rpggm.com\/blog\/2010\/11\/11\/and-then-what-happened-using-adventure-seedshooksstartsideas\/\">And Then What Happened? Using Adventure Seeds\/Hooks\/Starts\/Ideas<\/a><\/li>\n<\/ul>\n<h6 class=\"zemanta-related-title\">Related articles<\/h6>\n<ul class=\"zemanta-article-ul\">\n<li class=\"zemanta-article-ul-li\"><a href=\"http:\/\/abstractxp.wordpress.com\/2010\/10\/25\/beginnings-middle-ends\/\">Beginnings, Middle &amp; Ends<\/a> (abstractxp.wordpress.com)<\/li>\n<li class=\"zemanta-article-ul-li\"><a href=\"http:\/\/www.campaignmastery.com\/blog\/game-master-tool-illustrated-plot-flowcharts\/\">Game Master Tool Illustrated: Plot Flowcharts<\/a> (campaignmastery.com)<\/li>\n<li class=\"zemanta-article-ul-li\"><a href=\"http:\/\/stuffershack.com\/coloring-inside-the-lines-how-limitations-can-improve-your-adventure-ideas\/\">Coloring Inside the Lines: How Limitations Can Improve Your Adventure Ideas from STUFFER SHACK<\/a> (stuffershack.com)<\/li>\n<\/ul>\n<div class=\"zemanta-pixie\"><a class=\"zemanta-pixie-a\" title=\"Enhanced by Zemanta\" href=\"http:\/\/www.zemanta.com\/\"><img decoding=\"async\" class=\"zemanta-pixie-img\" src=\"http:\/\/img.zemanta.com\/zemified_a.png?x-id=dc3c4d59-b990-48ef-9ae4-ab7e6eb7571f\" alt=\"Enhanced by Zemanta\" \/><\/a><span class=\"zem-script more-related more-info pretty-attribution\"><script src=\"http:\/\/static.zemanta.com\/readside\/loader.js\" type=\"text\/javascript\"><\/script><\/span><\/div>\n","protected":false},"excerpt":{"rendered":"<p>There are basic steps to creating an adventure from the adventure seed: Read the seed Write down questions Answer your questions Pull out events from the questions Put the events into a possible order Determine the outcome of success or &hellip; <a href=\"https:\/\/www.rpggm.com\/blog\/2010\/11\/17\/step-by-step-and-then-what-happened-using-adventure-seedshooksstartsideas-part-2\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[22,116,117,221,119,114,118],"class_list":["post-1023","post","type-post","status-publish","format-standard","hentry","category-musings","tag-adventure-creation","tag-adventure-hooks","tag-adventure-seeds","tag-campaign-creation","tag-hooks","tag-ideas","tag-seeds"],"_links":{"self":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1023","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/comments?post=1023"}],"version-history":[{"count":4,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1023\/revisions"}],"predecessor-version":[{"id":1053,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/posts\/1023\/revisions\/1053"}],"wp:attachment":[{"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/media?parent=1023"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/categories?post=1023"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rpggm.com\/blog\/wp-json\/wp\/v2\/tags?post=1023"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}