Evil Machinations

No scenario survives contact with the PCs … No system survives contact with the GM

Dancing with the Dark

Jade | October 12, 2009

Morality. A big topic, with even bigger answers. What is good? What is evil? Are evil actions ever justified? Can we ever truely overcome evil? If we can, should we? Do moral issues have a place in RPGs?
Undoubtedly, yes. One of the wonderful things about our hobby is that it allows us to explore the [...]

D&D: the Future

Jade | July 27, 2009

Predicting is always a tricky prospect. Where will D&D be in five years? 10 years? 20?
While I would love to sing D&D’s praises to the highest, I’m afraid that five years down the road, I won’t be playing it. What I mean is, that it’s unlikely I’ll be playing whatever the current edition of that [...]

“You Want to Do What?”

Jade | July 23, 2009

As a D&D player, I’ve developed a reputation for making combat use of non-combat spells. Sure, dealing out massive amounts of damage with Fireball or Lightening Strike is a lot of fun — there’s no denying that — but I get even more enjoyment out of find ways to use other spells in a fight. [...]

Edition Wars

Jade | July 15, 2009

Edition wars. Where would D&D be without them? Even when I first started playing D&D back in 1980, there were already edition wars. Members of my first gaming group would argue the merits of Basic D&D vs. Advanced D&D vs. “the little brown books” (the boxed set of Men & Magic, Monsters & Treasure, and [...]

Everything I Know I Learnt from D&D: 20 Life Lessons Gaming’s Taught Me

Jade | July 10, 2009

Be nice to the people who have your back.
When you leave home, always make sure you’ve got a bedding, food, water, a knife, and a light source, even if you’re just going to be gone “a few hours”. You never know when a freak storm may hit.
Babysitting missions are always more trouble than their pay [...]

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