I stumbled across this ‘zine while checking out my stats. They did a very nice write-up of my adventure creation with the 6 W’s post (Thanks!). If you’re looking for all things conspiracy-related, this ‘zine is a must. I love playing with conspiracies (probably too much for my players’ own good ) and I’ll definitely be using...
Read More »

Sometimes the hardest part of building a character is coming up with a good name. You can always take a name from Tolkien or other fantasy novels, but you’ve seen those names over and over and you want something...
Read More »
Since I’ve only received one entry for this contest, I’ve decided to extend the contest through the end of November. So, if you haven’t been wanting to enter but haven’t had the chance to get to it, you’ve still got time. I’ll post the winner in early December.
Just for reference, here’s a link to the original contest...
Read More »
I thumbed through my advanced copy of KQ #11 (okay, since it’s a PDF, I didn’t exactly thumb – more paged down through) — the first issue of KQ I’d ever seen, and started to feel the excitement I used to have when looking through early issues of Dragon magazine.
15 articles (counting Maps and Free City), 9 of which I could immediately...
Read More »
In keeping with the Halloween spirit, here’s a list of horror RPGs to check out:
All Flesh Must Be Eaten. An award-winning zombie survival game. Try to keep your brains intact .
Call of Cthulhu. The granddaddy of horror RPGs. Based on H.P. Lovecraft’s world. Remember, once your sanity score reaches 0, you no longer have to roll…
Chill. Designed...
Read More »
Problem players are a perennial subject on GMing blogs. But problems can go both ways. Here are some GM behaviors guaranteed to cause friction in your group. Please feel free to add more.
Force your PCs into a predetermined plot line and refuse to let them deviate from it.
View the players as opponents to be beaten.
Don’t listen to player suggestions....
Read More »
I haven’t done a round-up in a while, so here’s a list of Evil Machinations’ ten most popular posts:
“Where Are We Again?”: Creating Unique Fantasy Cities and Towns. A list of web resources to help you build a city of your own.
What GMs Really Want. A survey about what type of articles you want to see more of. This is it’s...
Read More »

We’ve all seen a lot written about women in roleplaying games. We’ve read about the kinds of games women prefer (roleplaying vs. combat-heavy). We’ve read about how the “boys-club mentality”...
Read More »

The six “W’s”. You know — the questions your teacher talked about over and over. The ones that every book on how to write covers: who, what, when, where, why, how. These questions are good for more...
Read More »

Morality. A big topic, with even bigger answers. What is good? What is evil? Are evil actions ever justified? Can we ever truely overcome evil? If we can, should we? Do moral issues have a place in RPGs?
Undoubtedly, yes....
Read More »