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	<title>Comments on: From the Basement: In Nomine</title>
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	<link>http://www.rpggm.com/blog/2009/10/02/from-the-basement-in-nomine/</link>
	<description>No scenario survives contact with the PCs ... No system survives contact with the GM</description>
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		<title>By: Jade</title>
		<link>http://www.rpggm.com/blog/2009/10/02/from-the-basement-in-nomine/#comment-662</link>
		<dc:creator>Jade</dc:creator>
		<pubDate>Mon, 05 Oct 2009 21:11:03 +0000</pubDate>
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		<description>I agree, there are some problems with the mechanics systems. I&#039;ve usually run series of one-shots, so the advancement problems have never been an issue in my games. Many people have problems with the combat system; over the years, I&#039;ve seen a number of alternative combat mechanics.

I have to admit, I generally base my game preferences on setting rather than mechanics.</description>
		<content:encoded><![CDATA[<p>I agree, there are some problems with the mechanics systems. I&#8217;ve usually run series of one-shots, so the advancement problems have never been an issue in my games. Many people have problems with the combat system; over the years, I&#8217;ve seen a number of alternative combat mechanics.</p>
<p>I have to admit, I generally base my game preferences on setting rather than mechanics.</p>
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		<title>By: Helmsman</title>
		<link>http://www.rpggm.com/blog/2009/10/02/from-the-basement-in-nomine/#comment-651</link>
		<dc:creator>Helmsman</dc:creator>
		<pubDate>Sat, 03 Oct 2009 18:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rpggm.com/blog/?p=398#comment-651</guid>
		<description>I got my hands on a friend&#039;s copy of In Nomine back in the day... which I&#039;d managed to keep ahold of it, was a real gem that one.  I ran about a year&#039;s worth of games, but got frustrated that the system fell apart at the high levels.  If I got ahold of the game again I&#039;d try to work out some of the bugs in the advancement system to fix that.
.-= Helmsman&#180;s last blog ..&lt;a href=&quot;http://schoonerhelm.blogspot.com/2009/09/helmsmans-rpg-preferences.html&quot; rel=&quot;nofollow&quot;&gt;Helmsman&#039;s RPG Preferences&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I got my hands on a friend&#8217;s copy of In Nomine back in the day&#8230; which I&#8217;d managed to keep ahold of it, was a real gem that one.  I ran about a year&#8217;s worth of games, but got frustrated that the system fell apart at the high levels.  If I got ahold of the game again I&#8217;d try to work out some of the bugs in the advancement system to fix that.<br />
.-= Helmsman&#180;s last blog ..<a href="http://schoonerhelm.blogspot.com/2009/09/helmsmans-rpg-preferences.html" rel="nofollow">Helmsman&#8217;s RPG Preferences</a> =-.</p>
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		<title>By: Sean Holland</title>
		<link>http://www.rpggm.com/blog/2009/10/02/from-the-basement-in-nomine/#comment-647</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Fri, 02 Oct 2009 19:52:18 +0000</pubDate>
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		<description>I only played IN through email/PbP and the system never thrilled me, the concept however was quite cool.  Still something I would like to play a bit more to try and get a real feel for the way the system and setting work.
.-= Sean Holland&#180;s last blog ..&lt;a href=&quot;http://seaofstarsrpg.wordpress.com/2009/10/02/new-monster-umray/&quot; rel=&quot;nofollow&quot;&gt;New Monster – Umray&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I only played IN through email/PbP and the system never thrilled me, the concept however was quite cool.  Still something I would like to play a bit more to try and get a real feel for the way the system and setting work.<br />
.-= Sean Holland&#180;s last blog ..<a href="http://seaofstarsrpg.wordpress.com/2009/10/02/new-monster-umray/" rel="nofollow">New Monster – Umray</a> =-.</p>
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