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Monthly Archives: June 2009
What kind of businesses does a town need? Despite what fantasy games might imply, towns are more than just the ubiquitous taverns, inns, weaponsmiths, armorers and magic shops we usually see. Most of a town’s business will be to support … Continue reading
I’m going to skip over the “City’s Look” category for now; currently, Meadowbrook isn’t developed enough for me to have an idea of how it looks like yet. Which brings us down the list to “mayor”, “police chief”, etc. What … Continue reading
Mood and theme may seem like something that should’ve been left behind in English Lit. 101. Yet, I’ve found them very useful forĀ game development; they give me a jumping-off point, particularly when I need to make things up on … Continue reading
This is the first installment of my fantasy city creation, using the Location Worksheet as a basis. City Name First off, our city needs a name. I want something that sounds reasonable for a fantasy world, but not so wacky … Continue reading
Note: all references in this article to World of Darkness games are to these game’s Second Edition, because that’s what I’m currently running . All but the most causual “beer-and-pretzels” games need locations — cities, kingdome, what have you. Another … Continue reading












